local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155006146
L1_1 = {}
L2_1 = {}
L2_1.config_id = 146004
L2_1.monster_id = 22010401
L3_1 = {}
L3_1.x = 335.977
L3_1.y = 163.74
L3_1.z = -220.245
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 70.949
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.pose_id = 9013
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 146005
L3_1.monster_id = 21030101
L4_1 = {}
L4_1.x = 367.044
L4_1.y = 164.398
L4_1.z = -201.808
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 171.948
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 146006
L4_1.monster_id = 21030101
L5_1 = {}
L5_1.x = 369.016
L5_1.y = 165.756
L5_1.z = -208.881
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 303.724
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 146014
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = 362.264
L6_1.y = 166.177
L6_1.z = -207.159
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 353.868
L6_1.y = 80.157
L6_1.z = 15.379
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 146002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 371.301
L3_1.y = 165.481
L3_1.z = -202.023
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 346.386
L3_1.y = 221.453
L3_1.z = 359.31
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 146007
L3_1.gadget_id = 70310009
L4_1 = {}
L4_1.x = 366.647
L4_1.y = 164.803
L4_1.z = -205.965
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 358.716
L4_1.y = 198.655
L4_1.z = 350.337
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 146011
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 370.54
L5_1.y = 162.273
L5_1.z = -190.925
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 15.508
L5_1.y = 0.0
L5_1.z = 355.619
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 146012
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 380.175
L6_1.y = 164.664
L6_1.z = -207.413
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 146013
L6_1.gadget_id = 70300107
L7_1 = {}
L7_1.x = 364.868
L7_1.y = 164.677
L7_1.z = -208.574
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1146003
L2_1.name = "ANY_MONSTER_DIE_146003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_146003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_146003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 146004
L5_1 = 146005
L6_1 = 146006
L7_1 = 146014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 146002
L5_1 = 146007
L6_1 = 146011
L7_1 = 146012
L8_1 = 146013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_146003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_146003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 146002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_146003 = L1_1
